Creativity Hack: Reframe A Challenge

Reframing a problem is an effective way to come up with new ways to solve the problem. However, many times people end up rewording the problem instead of reframing it in a broader context. At a cognitive level, reframing is related to abstract thinking which underlies creative and complex problem solving. Abstract thinking allows one to get to the essence of a problem. 

About The Hack 

To reframe, find the higher level of abstraction of a problem or an activity. A higher order abstraction typically fits the pattern “[description] by [activity]” while a lower level of abstraction fits the pattern “[activity] by [description]”. For instance, if the activity is ‘reading a book’, a high-level description could be ‘relaxing’ (“I [relax] by [reading a book]”) while a low-level description could be ‘flipping pages’ (“I [read a book] by [flipping pages]”).

As a real word example, what if your challenge was to improve the coffee experience? Without trying to reframe the problem one might be tempted to focus on the quality of the coffee beans or new blends that might appeal better to customers. And in fact, this was the direction Starbucks was taking till Howard Schultz, who later became the CEO, went to Milan on a buying trip for the company. 

In Milan, Schultz got deeply inspired by the vibrant coffee culture. Espresso bars with trained baristas making cappuccino and other drinks from high quality arabica beans were everywhere. People met at these local espresso bars to connect with their friends or to discuss various issues. The social experience and the sense of community was so entwined with coffee as a drink. Schultz’s determination to bring that vibe and culture to the US led to the explosive growth of Starbucks. While Schlutz didn’t deliberately use reframing, the fortuitous trip became a catalyst for him to take the broader view and realize that people “socialize by drinking coffee”.  

While a higher level of abstraction can open up new avenues of thinking and more transformational ideas, lower levels of abstraction are also useful. They can help identify incremental improvements that might also be useful to implement.

Summary

Finally, here is a quick summary of the creativity hack and how to use it.

DescriptionReframing challenges can open up new possibilities and lead to more transformational ideas. Reframing isn’t about rearticulating the problem. Instead it involves moving to a higher (more general) level of abstraction. To reframe the problem, cast it in the form “[description] by [activity]”.
ExampleSuppose your challenge is to improve libraries and encourage people to read more. A higher level of abstraction could be “I get intellectual stimulation by reading ”. By focusing on intellectual stimulation, you might get a different set of ideas — book clubs, puzzle nights — which can be used to attract more people to the library.
Tips – A higher level abstraction corresponds to “why” while a lower level abstraction corresponds to “how”
– A common mistake is to change the goal and/or the subject while reframing. For example, deciding what product to build for the customer might start with what the customer is trying to achieve but end with “to make money for my company” which is an incorrect reframing.
ExtensionsThis technique can be used in reverse to find lower levels of abstraction, by casting it in the form “[activity] by [description]”. That typically leads to incremental or improvement ideas which are also beneficial.
Creativity Hack: Reframe A Challenge

Creativity Hack: Build, Tear Down, Rebuild

When it comes to brainstorming, most groups fall prey to cognitive biases that reduce overall group creativity. People get so invested in their own ideas that they might overlook obvious downsides. Or they might get swayed by others’ opinions especially when the others have some kind of authority. Two common cognitive biases in group decision making are myside and one-sided thinking. Myside bias occurs because people are more inclined to reason in ways that support their opinion or idea while ignoring or minimizing contradictory viewpoints. One-sided thinking is our preference for arguments that are one-sided rather than those that offer multiple perspectives. 

It’s easy to see why these biases occur frequently and why they lead to flawed decisions. Due to myside bias, people tend to only offer arguments that support their idea in any discussion. Due to one-sided thinking bias, people are more easily swayed by a person who presents one-sided arguments than someone who presents a more nuanced view that considers multiple perspectives. A one-sided solution appears simpler and cleaner, and because it causes less cognitive strain, it becomes more persuasive. These biases are not correlated with measures of cognitive ability like IQ – intelligent people are just as prone to them as others. 

About The Build, Tear Down, Rebuild (BTR) Hack To Reduce Groupthink

A structured approach to brainstorming and group discussions can eliminate the effect of these biases. Using the Build, Tear down, Rebuild (BTR, pronounced better) technique described below, teams can arrive at more unbiased and intelligent decisions. Here is one way to run a BTR session:

  • Prior to the  group session, ask team members to send their ideas to you privately (nominal brainstorming), which helps build independence of thought.
  • At the start of the group meeting set expectations that the goal of the exercise is to make each idea the best version of itself. This shifts the tone in the group from competitive to collaborative. 
  • Take one idea at a time and have the group discuss the following aspects (use a whiteboard to capture all information in a table format). By asking the following questions, you first build up an idea (pros), then tear it down (cons) and then rebuild (mitigations) it again to arrive at a superior version of the initial idea. 
    • Pros: What are the advantages of this idea?
    • Cons: What are some drawbacks of the idea?
    • Mitigations: Are there some ways to mitigate the cons by changing something about the idea? 
  • After all ideas have been thoroughly discussed, have the group look at all ideas together to see if different ideas can be combined to give a better solution overall. This step tends to happen organically as the discussion progresses, so leaders may not need to ask explicitly.
  • After the meeting, send the information captured to meeting attendees and ask them to reflect some more. This step gives an additional incubation time for new insights to emerge. 

The building up phase (finding pros) helps to expand the potential of the idea. The original proposer may have missed some aspects that others identify. The tear down phase (identifying cons) helps identify current limitations or boundaries where the idea will work and not work, and starts to shrink the potential of the idea. Finally, the third phase (finding mitigations) tweaks the idea so that some of the limitations are overcome. It re-expands the idea and places it in a more realistic zone.

Summary

Finally, here is a quick summary of the creativity hack and how to use it.

DescriptionDuring brainstorming, ensure that all ideas are thoroughly discussed to avoid any biases. For each idea, first identify the pros of the idea, then follow up with current cons and finally ask the group to think of ways to mitigate the cons. This allows any idea to arrive at its best, yet practical, version.
ExampleHere is a simple example (from an elementary aged student) whose idea was to improve a toothbrush by adding a 2-minute song as a timer. The obvious advantage is that it helps kids keep track of the right amount of time to brush their teeth. One con is that listening to the same song every time could become boring quickly. So a mitigation could be to have multiple songs that rotate at random. Another solution is to have the songs in a different language so kids can learn a new language at the same time.
Tips – To increase idea output, ask team members to think of their ideas beforehand. 
– To further reduce groupthink, collect all the ideas before the start of the meeting and discuss each idea anonymously (without sharing who suggested the idea)
ExtensionsThis technique can be used not just in brainstorming but also in any kind of group decision making, where there are several possible solutions each with their own advantages, disadvantages and constraints.
Creativity Hack: Build, Tear down, Rebuild

Creativity Hack: Subtract a Feature

When people are asked to think of ways to improve a product, most come up with additional features to increase the product’s functionality. But removing a feature can often lead to more interesting ideas. 

About The Hack

For most people the natural way of thinking when it comes to finding product improvements is to add more features. For example, adding a grinder to a coffee machine to make fresher tasting coffee. But sometimes you can get surprising ideas by going the opposite route – eliminating features. The key to making this hack work well is to subtract a key feature so you are forced to break your mental set. 

An illustrative example of this technique is the design of the hook-on high chair — a portable chair for toddlers that can be attached to any table thereby converting it into an on-the-go high chair. The design team who came up with this idea were tasked to create a new, revolutionary idea for a chair. The team challenged themselves by asking what would happen if they were to remove legs from a chair? In what kind of scenarios would such a chair be useful? Once they had removed a critical part of a typical chair, the designers were able to overcome their functional fixedness and identified a scenario where this would be beneficial. 

Another example of this hack comes from a challenge that I posed to a group of middle schoolers. In the context of jugaad or frugal innovation, I asked them to design a washing machine without using electricity. Students came up with several ideas on how to rotate the washing machine barrel manually from using stationary bikes to employing the salad spinner mechanism. Each of those ideas resulted in interesting concepts for washers that could also be used as exercise machines. 

Another benefit of this technique is that it helps you identify new markets for your product. The designers of the hook-on high chair had not designed chairs for the baby market before. Similarly, subtractions that lead to frugal innovations open up the developing market for cost-effective versions of the product.

Summary

Finally, here is a quick summary of the creativity hack and how to use it with students.

DescriptionTo find a creative idea for product improvement, ask students to remove one or more key features and find scenarios where the removal would be beneficial. 
ExampleAn example of using subtraction is removing legs from a chair. A chair without legs could be useful in different scenarios. For example, it could be used as a portable toddler high chair by attaching it to a table surface. Or it could be folded and used as a portable stadium or bleacher chair. 

By finding new scenarios, students can find new applications or new markets for their product.
Tips – To get bold ideas, ask students to pick features that are typically considered essential to the product. 
ExtensionsThis technique can be used to explore frugal innovation where you design products under extreme constraints that make them amenable for the developing world. 
Creativity Hack: Subtract a Feature

Creativity Hack: Interrupt The Routine

If you have ever had students complain that they can’t think of a good idea for their creative story writing assignment, here is an easy hack to help their creative juices flowing again. 

About The Hack

We often encounter students who have trouble coming up with creative ideas in story writing. This hack breaks down the process of creative thinking in a way that makes it easier for students to discover new ideas. It’s also more fun! 

Instead of asking students to come up with a creative idea, we ask them to write a “boring” story. Students typically jump at this offer – partly because they were not expecting this but mainly because the ask doesn’t feel intimidating. Students find a theme that interests them and then write a fairly straightforward outline of the story. For example, if someone is interested in pets they might have a story outline of ‘boy wants a pet dog for his birthday; he begs his parents to get one; parents get him a pet and he is happy’. 

As most people can see, this is not a great story, yet. The plot line is routine – there is nothing surprising and there is no conflict to keep the reader engaged. Routine things are predictable but novelty comes from the unanticipated. To make this more creative, students move to the next phase where they have to find ways to “break the routine” in their storylines. For example, maybe the pet gets lost and the story becomes an adventure to find the missing pet. Or, the dog is actually a super-intelligent alien and this leads to a very different kind of imaginative fiction.

The neat thing about this hack is that it lowers the barrier to creativity – the hardest part in coming up with creative ideas is just getting started. By using a routine, boring story line it’s easier to get students started. They also feel less evaluation apprehension associated and are more than happy to share their “boring” version with each other. 

Summary

Finally, here is a quick summary of the creativity hack and how to use it with students.

DescriptionTo find a creative story idea, first start with a routine, “boring” storyline and then find ways to break the routine. Elaborating on each of those interruptions can lead to different kinds of story ideas. 
ExampleAsk your students to start by making a “boring” story with a theme of their choice. For example, ‘boy wants a pet dog for his birthday; he begs his parents to get one; parents get him a pet and he is happy’. Next, find ways to interrupt this routine and predictable storyline. What if the dog has special powers? What kind of magical journey would that lead to? Or, what if someone kidnaps the dog? How does the boy use his smarts to get his pet back?
By finding different ways to interrupt the routine, students discover interesting ideas to pursue. 
Tips – For a better variety of ideas, ask students to find different kinds of interruptions at different points in their original story line. 
– Encourage students to elaborate their story line which might give them more ideas on how to add interruptions. 
ExtensionsThis technique can be applied multiple times in a story. As students develop and elaborate their stories, they might find parts of the story that seem predictable. By using this technique, they can add more twists to the story. The more unanticipated elements a story has, the more it keeps the reader on edge. 
Creativity Hack: Interrupt The Routine

Creativity Hack: Doodle To Discover Your Assumptions

We are starting a new blog category called “Creativity Hacks”. Each blog will contain one concrete technique that can be used in the classroom to help bring out student creativity. Our first one is a technique to help students find underlying assumptions they hold. 

About The Hack

A highly effective creativity technique is to reverse a commonly-held assumption which often gives radically new insights. 

When we teach our invention class one of the tasks we give students is to find an assumption they are making about the object of their innovation. As a warm up activity, we play a game called “Opposite Day”, where students work in teams and pick an assumption to reverse and present their solution to the rest of the class in about 5 minutes. For example, if the assumption is “Tables have legs”, then students have to reverse it (“Tables don’t have legs”) and then find a design or a situation where the reversal will make sense. When we gave this prompt to one group, they came up with a table that is held up with wires attached to the ceiling and can be lowered when needed or raised to make more space in the room. 

The nice thing about this technique is that it often gives very original ideas that one would normally not come up with. However, we found that while older students (middle school and up) are reasonably comfortable with coming up with assumptions themselves, elementary students have a harder time. They are able to come up with solutions once an assumption is given to them, but finding an underlying assumption itself is tricky. 

This brings us to a creativity hack we discovered. We found that asking students to first draw their object and then question each part of their drawing makes it easier for them to identify assumptions they can subsequently work with. We all hold mental models of objects that reflect commonly found real world implementations. By doodling we bring to surface the salient features of the object model, which can then be used to generate new ideas. 

Summary

Finally, here is a quick summary of the creativity hack and how to use it with students.

DescriptionDoodling your idea can help surface assumptions you hold about the object or idea. Once surfaced, it’s easier to reverse those assumptions and get new insights.
ExampleIf you ask students to draw a table they will typically draw a rectangular surface with four legs. They then question each part – “Should tables have four or any legs?”, “Does the tabletop have to be one flat surface?”. Examining each question can give students fresh ideas and insights for designing a new kind of table. 
Tips Give students <1min to doodle their object in order to bring out the most common held model.Reiterate to students that the quality of the drawing isn’t important but drawing all parts is. 
ExtensionsWhile we have used this technique on concrete objects (invention, design thinking), it is possible to extend this to abstract concepts like biases. For example, if students are asked to doodle a scientist, do most of them draw a man in a lab coat? If so, it can lead to a good discussion about women as scientists and different kinds of scientific disciplines. 
Hack: Doodle To Discover Your Assumptions