Revitalizing Computer Science Education Through Creativity

If you were to pick the odd one out from these three things – television, computers, finger paint – which one would it be? If you are like most people, “finger paint” would stick out as the obvious answer for you.

However, that is exactly why Professor Mitchel Resnick, Professor at MIT and creator of Scratch, thinks we shortchange computer science education. As he explains, “But until we start to think of computers more like finger paint and less like television, computers will not live up to their full potential.” Just like finger paints and unlike televisions, computers can be used for designing and creating things.

Prof. Resnick believes that the focus of education in the 21st century should be to teach children to become creative thinkers. In a paper explaining his rationale he notes, “For today’s children, nothing is more important than learning to think creatively – learning to come up with innovative solutions to the unexpected situations that will continually arise in their lives. Unfortunately, most schools are out-of-step with today’s needs: they were not designed to help students develop as creative thinkers.

His group at MIT designed the highly popular Scratch programming environment with a “creativity first” approach. The goal of Scratch isn’t simply to teach programming constructs like loops and conditionals, but to encourage the spiraling creative process of imagine, create, play, share, reflect and imagine.

Incorporating creativity in computer science education has already shown several benefits. Researchers at a university in Ohio retooled their computer science classes to encourage more creative, hands-on learning. They found that in addition to an improvement in the quality of student work, the three year retention rate increased by 34%! This is especially important for women, who typically view computer science courses  “to be overly technical, with little room for individual creativity. ”

In our latest hands-on program, “Creative Android Apps”, offered in partnership with the Archimedes School, we taught mobile app development (using MIT App Inventor) while keeping creativity a central aspect of the program. The students used several creative thinking techniques to come up with their own project to design and build. While we taught them the fundamental building blocks of programming, they went through the creative spiral process to iterate and improve their apps.

Our goal was to go beyond teaching the basics of app development to inspiring students  towards computer science and STEM.

And we were truly impressed with apps that our students came up with – from managing and scheduling time,  to fundraising and even an app to help others learn machine learning! But what warmed us up most were when two of our middle-school girls said “I didn’t know programming could be so much fun!” and “I felt like I was Bill Gates.

We hope these students continue their journey towards learning and creating, and we look forward to our next Bill Gates!

 

Effective Feedback for a Growth Mindset

Suppose your child comes to you disappointed after receiving a B- on a math test that he worked really hard preparing for. What would you say to him?

If you already know about growth mindset, you know saying something along the lines of, “It’s OK, maybe you are just not a math person” isn’t the smartest thing. You should be focusing on the effort he put in instead of his inherent ability.

How about – “Great effort! I am sure you’ll do better next time”? Would that work better?

Not really.

In general, focusing on effort as opposed to ability increases intrinsic motivation over the long term. However, in certain situations, focusing on effort can actually make things worse. When the work results in a failure, focusing on effort solely can still leave the child feeling inept. Or if effort is overemphasized for relatively easy tasks, children may infer that as a sign of their low ability.

Growth mindset and intrinsic motivation go hand in hand. Children with a growth mindset are more likely to regulate their behavior for intrinsic reasons (e.g. I enjoy doing this activity) whereas children with a fixed mindset are more likely to regulate their behavior for extrinsic reasons (e.g. I want my parents to think I am a good student).

Having a growth mindset is clearly superior to a fixed mindset, since growth mindset enhances intrinsic motivation which in the long term improves perseverance and resilience against failure. But how do you inculcate a growth mindset in your child? If you as a parent model a growth mindset would that rub off on your child?

Carol Dweck, Professor at Stanford, and the originator of the mindset theory of intelligence, found that there is no link between parents’ mind-sets and their children’s. Parents’ own mindsets aren’t generally not visible to their children because they don’t necessarily manifest in parental practices. For instance, parents can have a growth mind-set but still praise their child’s talent, leading their child to develop a fixed mindset. 

However, one factor that does influence children’s mindset is not their parents’  intelligence mindset but their parent’s failure mindset. As Carol Dweck explains, “parents can view failure as either enhancing or debilitating, that this belief manifests itself in their reactions to their children’s setbacks, and that it influences their children’s intelligence mind-sets.

So how can you handle a  failure situation more effectively?

When faced with a setback, a better approach is to frame the feedback in a more broader process-oriented feedback that includes thoughtful analysis of strategies and new approaches to explore. Think of the effort-oriented feedback as a subset of the larger process-oriented feedback. 

So, instead of simply saying “Good effort!”, use Prof Dweck’s recommendation and try this – “The point isn’t to get it all right away. The point is to grow your understanding step by step. What can you try next?” And follow this up with a discussion of what strategy did not work and what strategies might be worth trying the next time.

 

How Intrinsic Motivation Can Help Creativity

In 1971, Edward Deci did an experiment on college students to understand motivation and performance. These students were given puzzles to solve which Deci believed they would be intrinsically motivated to solve. Students in the control group did not receive any money to work on the puzzles, while students in the experimental group were paid only on the second day.  The experimenter gave a break in the middle of the experiment each day to see how long students played with the puzzles when left alone.

Deci found that students who were paid on the second day, spent longer on the puzzles during the break. However, on the third day when they were not paid, they spent significantly less time playing with the puzzles than the control group. Deci interpreted this as evidence that an external reward decreases the intrinsic motivation to engage in an activity.

Deci along with Ryan expanded on this work to propose the Self Determination Theory (SDT). The SDT outlines three universal psychological needs – autonomy, competence and relatedness – which govern individual motivation. Need for competence and autonomy form the basis of intrinsic motivation.

Monetary rewards have shown some benefit in performance if the task is more manual in nature or when people have identified with an activity’s value. For complex problems requiring creative problem solving skills, intrinsic motivation plays a bigger role.

Teresa Amabile, Professor at Harvard Business School and Creativity expert, has found plenty of evidence of what she calls the “Intrinsic Motivation Principle of Creativity”, namely that “people will be most creative when they feel motivated primarily by the interest, satisfaction, and challenge of the work itself-and not by external pressures.

Given the strong connection between creativity and intrinsic motivation, here are three ways to maintain intrinsic motivation.

Praise, Don’t Reward

Praising instead of giving a monetary reward works better in improving intrinsic motivation, even though both are forms of external rewards. However, for praise to be effective it should focus on the effort as opposed to ability, should not convey low expectation and should not convey information about competence solely through social comparison.

Focus on Others

While intrinsic motivation drives creativity, it turns out that it drives the “originality” component of creativity and not the “useful” aspect. Prof. Adam Grant’s research has shown that focusing on solving others’ problems improves creativity in the “useful” aspect as well. As he explains, “perspective taking, as generated by prosocial motivation, strengthens the association between intrinsic motivation and creativity.”

Embrace failure

Any creative task by definition has a lot of uncertainty and success isn’t guaranteed. Creating a mindset where failure is appreciated for the knowledge it brings on what doesn’t work, can go a long way in building intrinsic motivation. In Prof. Amabile’s words, “… if people do not perceive any “failure value” for projects that ultimately do not achieve commercial success, they’ll become less and less likely to experiment, explore, and connect with their work on a personal level. Their intrinsic motivation will evaporate

Superheros to the Rescue

How do creative ideas come about? What cognitive processes underlie creativity? These questions have been a source of fascination and research among psychologists for a long time. One thinking pattern that comes up most often as an explanation is associative thinking.  

The first influential theory that tied associative thinking to creativity was put forth by Mednick. He defined the creative thinking process as the “forming of associative elements into new combinations which either meet specified requirements or are in some way useful.” He proposed that how associations are organized in the brain determines how creative people are. Less creative people show steep associative hierarchies (only a few associations will show high associative response strength) while highly creative people have flat associative hierarchies.

While some of Mednick’s predictions didn’t turn out to be true, he was right about the associative nature of creativity. Recent research is starting to reveal more about associative thinking and how it ties to both creativity and intelligence.

Benedek and colleagues investigated associative processes and how they impact creativity and intelligence. The four kinds of associative processes they studied were:

  • Associative Fluency – The ability to generate as many associations as possible to a given trigger. For example, apple:  “red”, “juicy”, “round”.
  • Associative Flexibility – The ability to build a long and diversified associative chain where each item is associated only to the preceding one. For example, apple: “red”, “blood”, “bandaid”.
  • Dissociative Ability – The ability to generate a list of unrelated concepts. For example, apple: “pencil”, “shirt”, “screwdriver”.
  • Associative Combination – The ability to find an associations related to completely unrelated stimuli. For example apple – beanbag: “round”, “squishy”.

Their analysis showed that “associative combination and dissociative ability are significant predictors of creativity, whereas both have no significant relationship to intelligence. In contrast, intelligence is predicted by associative flexibility, which in turn has no significant relationship to creativity.

Our latest brainteaser category, “Superheros to the Rescue”, suggested by a MindAntix user, builds on the associative combination thinking. In this kind of brainteaser, there are two completely unrelated concepts – a crisis (e.g. the family kitten is stuck on a tree) and a Superhero with a rather strange superpower (e.g. the “Whipped Cream Man” who can shoot foamy, gooey whipped cream) who needs to save the day. The key to solving the brainteaser is to construct a story that uses the superpower in a meaningful way to solve the problem.

We love this idea from our user because it beautifully captures the essence of the combinatorial form of associative thinking in a fun way. Well done! In fact, constructing a brainteaser in this category builds both the dissociative ability (the crisis and the super power are completely unrelated) and the associative combination (the solution has to tie the two concepts in a meaningful way).

So it’s your turn now. Can you think of a way the Whipped Cream Man could help save the kitten? Have fun using your imagination and creativity to solve this!

A Summer Full of Inventions

After an exciting and busy spell, we recently concluded our summer programs that introduced children to creativity and inventing.

This year, we expanded on our summer camp from last year. We ran our invention themed camps for two age groups – a younger group (1st – 4th grade) and an older group (5th – 8th). The younger group had weekly invention themes (like inventions to simplify chores, making functional clothes etc). For the older group, we did a 2-week camp in collaboration with the Archimedes School (who taught 3D printing). The students made pressure sensors from individual components, 3D printed a casing for their sensors and then used creative thinking techniques to come up with new inventions that would use pressure sensors in a meaningful way.

Our goal was for children to experience the entire creative flow from ideation to prototyping, and learn creativity skills that would last them for longer. Through these creativity techniques, we wanted children to come up with many different ideas to solve a problem. In fact, with the older group, we even tallied how many ideas they got with and without using creativity techniques. Everyone in that group was able to come up with 2x-3x more ideas by using one of the creative thinking approaches! Here are the things we focused on in our camps:

  • Understanding Creativity: We started each camp with discussing what creativity means – that it involves coming up with ideas that are both original and useful.  Creativity is often confused with art, and it was helpful to clarify that in the beginning with a discussion of what makes something creative.
  • Creativity Techniques: For both groups, we focused on two core creative thinking techniques to coming up with original ideas – “Put to Another Use” and “Associative Thinking“. Being able to adapt an object for a different use and finding ways to combine a random object or concept, are fundamental processes in thinking creatively and seem to underlie other creativity techniques. The older group also did other techniques like reversing assumptions, and processes like MindMapping to help them brainstorm more effectively.
  • Evaluating Creativity: While it’s important to understand what creativity is, we thought it would be even better if the students knew how they can measure creativity. So, everyone had to evaluate their own as well as others’ ideas on “originality” and “usefulness”. The older group also rated ideas on “impact” and “practicality”. This exercise really helped them in picking the most creative ones to pursue in a systematic way.
  • Telling a Story: It’s not enough to come up with a good idea – selling an idea is just as important. So we introduced storytelling and storyboarding concepts to help them tell a compelling story about their invention. The older group pitched their idea to the rest of the group and got useful feedback on their invention and pitch in return.  

We were truly heartened to see even the younger children apply these concepts and come up with creative ideas. And we ended up with some very neat inventions in the process!

The younger group came up with ideas like a sweater that converts into a hammock using drawstrings on the collar and bottom (notice the “Put to another use” skill being used here?), a pot with removable handles that also serve as spatulas, a couch with easy access storage bins and many more!

The older group used pressure sensor in many different ways and after searching through the patent database picked ideas that they believed were sufficiently unique and useful. We had a safe stovetop that will switch off when there is no pan on it, a laundry hamper that reminds you to do your laundry regularly, a pencil grip that detects when you are under stress and pressing too hard and several more. And what truly warmed our hearts was when one of the students commented during the demo day, “If all of these were not just prototypes, the world would be so much better!

We had a great time watching  our 40+ campers learn to play with ideas and hope they are inspired to continue their inventive journey beyond our summer camp.