MindAntix Brainteaser: Twist-a-Story

In a study in the late 80s, researchers gave a group of 4-6 year olds the following information:

  • “All fishes live in trees.”
  • “Tot is a fish.”

They then posed a question to the children: “Does Tot live in the water?” This syllogism was presented in two different ways – as matter of fact or with a make-believe prompt like “let’s pretend I’m on another planet”. What the researchers found, turned a long held assumption upside down. More students in the make-believe prompt group answered correctly with a “No” compared to the matter of fact group, upending the belief that imaginative thinking constricts deductive reasoning.

Scientists have wondered if our ability to tell stories, or narrative intelligence, evolved to cope with the increasingly complex social dynamics.  Prof. Kerstin Dautenhahn, who proposed the Narrative Intelligence Hypothesis, explains, “narratives play a crucial role in how young human primates become socially skilled individuals” But like the study above suggests, narratives don’t just help with social learning – they also build logical thinking. Prof. Sarah Worth believes, “we learn to reason through the reasoning provided to us through hearing and telling stories. By engaging with narratives, we practice using our narrative reason.

But what defines a narrative? A narrative is a story with the typical structure of exposition, rising action, climax, falling action and denouement, and focuses on unusual rather than stereotypical events. Or in other words, “narratives are about ‘unusual events’, ‘things worth telling’.” This focus on the unusual is one reason creativity and storytelling are so intricately linked. But more than being intertwined, storytelling can provide a great medium for practicing creative and critical thinking.

The Twist-a-Story brainteaser is a playground to build on creativity and narrative reasoning. These brainteasers use a familiar story but add an unexpected twist which users have to use to complete the story. A story, just like other creative problems, can be dissected into its various elements – plots, characters, events etc. which can be manipulated in different ways to make new creative stories.

These brainteasers help build the different kinds of creativity that Margaret Boden, author of  “The Creative Mind”, describes – exploratory (exploring a given space of concepts), combinatorial (combining existing concepts into new concepts) and transformative (changing the rules that delimit conceptual space). Examples of combinatorial creativity, posted by users, include the third Little Pig using Karate to fend off the fox when he couldn’t finish his brick house, or Snow White using incinerating liquid to defeat the evil queen (combining new elements, like karate and incinerating liquid, into the solution).

Stories are a great way to nurture creative thinking and reasoning skills, even when you don’t start from a blank page. You can always use existing stories to grow your creative and narrative thinking. The next time you read a story, try to change something and see how a new narrative emerges. As Ralph Waldo Emerson once quipped, “There is creative reading as well as creative writing.

 

 

MindAntix Brainteaser: Many Uses

One of the most common divergent thinking tasks is the Alternate Uses (AU) Task where you take an everyday object and think of different uses it can be put to. For example, a cup could  be used as a flower vase or as a hat or even as a toy. Designed by psychologist J.P. Guilford in 1967, the Alternative Uses Task is used as a standard creativity task to evaluate fluency, flexibility, originality and elaboration of responses. But coming up with creative ideas is tricky because most people find it hard to move beyond their first strong associations. So, how can you jumpstart your brain into thinking of novel ideas?

In a study done on the Alternate Uses Task, researchers found that participants arrived at more novel responses after listing more obvious ones (typically after 10 or more responses). In a different study on divergent thinking strategies, researchers analyzed how participants responded to alternate uses and discovered some interesting patterns. They found four underlying mechanisms that people use to trigger new ideas: Memory Use (pull pre-known responses from memory), Property Use (pick a property and search for functions using that property), Broad Use (review the object against a broad use like “transport”), and Disassembly Use (pick a component of the object and find a use for it).

We can apply the three step process for creative thinking to our cup example to discover novel ideas in a more structured way. As the first step, we dissect the object into its properties (glass, metal, round), function (drink liquids from), or assumptions (hold liquids, kept open side up). In the next step, we can try and change one or more of these properties and then see if the resulting object could be used for something else. For instance,

  • instead of holding liquids, it could hold solids (vase, piggy bank, pencil holder).
  • if it was inverted it could be used as hat or a lamp shade.
  • if it was made of paper, you could cut the circle at the bottom and use that as a coin.

Once you dissect in many dimensions, you get many more starting points to modify things and come up with neat uses. In fact, the responses deemed most creative (property use) in the divergent thinking study fit neatly into the dissect and manipulate approach. You could also include the third step, associate, to increase your idea fluency. For example if you attach a string and a ball to the cup you could make a new kind of paddle ball or kendama.

So, when you attempt the “Many Uses” brainteasers (a loosely constrained version of Alternate Uses) on MindAntix, or similar problems elsewhere, try to dissect and change things to trigger more unusual connections. And remember, your best ideas will likely come in the second wave – after the more obvious ones.