Our featured student inventor this time is Sachita Ghosh, who designed an interesting board game at one of our camps, held in collaboration with the Archimedes School. Her idea won a national level award as part of the “Student Ideas for a Better America” competition organized by the National Museum of Education.
Here is Sachita talking about her idea in more detail.
Can you tell us a little bit about yourself?
My name is Sachita Ghosh. I’m in 6th Grade Quest at Timberline Middle School in Redmond. My favorite subjects are Science and Music. During my free time I like to build puzzles and games. My dream job is to be an architect!
What is your invention and how does it work?
My invention is a board game called “Inventors and Architects”. In the game, you trade for resources such as Wood, Rock, Metal, Brick etc. Then you leverage these resources to build cities and shops, there by collecting points. In addition, there are challenge cards which give you extra points and make it more fun. These add an element of surprise in the game, making the game more interesting, and they also enable you to develop different strategies to win.
What inspired you to develop this invention?
I used my love of games and building things to create something really fun. Leveraging 3D printing to make actual game pieces was a very creative way to put together my love of games and building.
Did your prototype work? How was that experience?
My prototype did work. When others tried my game they said they liked it and thought it was fun and creative. That experience was one that I will never forget, because I enjoyed creating the game and then watching people have fun playing it.
What are some things you learned from your MindAntix camp that will help you in the future?
I learned how to design an object using an online tool and then 3-D printing those objects out. I also enjoyed learning about how the 3-D printers worked. We also played several games which helped me look at games from the viewpoint of a creator. The camp taught how to be creative and think outside the box. By leveraging technology and creativity, I could create something that others could have fun with.
Who is your favorite inventor and why?
Leonardo Da Vinci is one of my favorite inventors. His ideas were far ahead of his time and he had many varied interests from art to architecture to science to mathematics. He is truly inspiring!
What kind of problems do you want to solve in the future?
I would really like to help solve problems related to poverty and homelessness. No one in this world should have to suffer or have problems, and I would like to come up with creative solutions to help address these problems.
How will you use your prize money?
I plan to use this money to buy materials for my future builds. I will also put away some of it to donate to a cause.
Congratulations Sachita for winning the award! We wish you the best in your future creative endeavors.